Children’s Experiences and Cultural Identity through Classical Myth and History in Britain, c. 1800–2005

— an Our Mythical Childhood panel at the Children’s History Society Biennial Conference “Children and Young People, Speaking Up and Speaking Out”, Manchester Metropolitan University, 16–19 June 2021

by Owen Hodkinson

The Children’s History Society of the UK hosted its biennial conference in 2021 at Manchester Metropolitan University (MMU), in association with organizers from both the History Research Centre and the Manchester Centre for Youth Studies and MMU. It was a large international conference, three days long, with 24 panels running in parallel, along with several masterclasses, plenary sessions, and three keynote lectures, including by bestselling children’s author and poet Michael Rosen and award-winning Young Adult author Alex Wheatle MBE (full programme and further details available here). The conference — titled “Children and Young People, Speaking Up and Speaking Out” — included a strong focus on children’s and young adults’ own voices, in all forms, rather than only the voices of historians, authors, and others writing for and about them. 

Manchester Metropolitan University [source]

One of the host organisers, ancient historian Dr April Pudsey, is Head of History and Archaeology of Childhood at the Manchester Centre for Youth Studies; being aware of Our Mythical Childhood through its UK contributors in classics and ancient history, she approached some of us to see whether we might like to propose a panel of OMC participants, and a few of us jumped at the chance to meet new people with research interests in childhood studies across all eras, regions, and disciplines — and to plug the work and resources of OMC! Originally scheduled as an in-person event in 2020, rather than the online-only 2021 event it became because of Covid, the idea was just to submit a small panel of UK-based regular contributors to OMC to the conference. To that end, OMC researcher Sonya Nevin, and OMC conference and volume contributors Rachel Bryant Davies and Owen Hodkinson put together a panel focused on British uses of Classical myth and history over the last two centuries (and a bit); we addressed the conference’s emphasis on young voices by each choosing examples from our own research that are not only products (literary, ludic, and pedagogical) for children and young adults, but were also produced by young people, or afford researchers insights into children’s responses to them. Thus our panel was titled “Children’s Experiences and Cultural Identity through Classical Myth and History in Britain, c. 1800–2005”. Sonya explored juvenilia written by the Brontë sisters (long before their famous novels) along with their brother Branwell, which engaged creatively with the figures they learned about as part of the classical education that was so central to British schooling in the 1800s. Moving from around 1800 to the turn of the 19th–20th centuries, Rachel spoke about puzzles and games in Victorian children’s periodicals, focusing especially on submissions on Graeco-Roman themes sent in by child readers and published in the magazines. Finally, moving forwards another century, I spoke about prodigious Nigerian-British novelist Helen Oyeyemi’s astoundingly sophisticated debut YA/Crossover novel The Icarus Girl, a fusion of Yoruba and Greek myth written when she was still at school taking her A levels (age 17–18). All three papers examined issues of cultural, national and other forms of identity; they considered the place of classical education, history, and myth in shaping the identities of the young voices we heard from, along with the ways in which these classical elements were combined with more contemporary cultural phenomena or put to use by the creative instincts and distinctive voices of our various young authors and contributors. Our panel abstract and individual abstracts are given below. 

Helen Oyeyemi, The Icarus Girl [source]

OMC was also represented at the conference by Susan Deacy and Lisa Maurice, in a presentation about the ACCLAIM Autism and Myth Network titled “Hercules and Classical Myths for Autistic Children”. For more see Susan’s post on her blog.

Outside our own panel, we were able to hear several other individual contributions on aspects of classical history, myth, and literature, among thematic panels ranging widely, from children’s toys and games throughout world history, to young people’s participation in activism today. Other contributions with connections to classical antiquity included the papers by PhD students Emma Gooch, “‘A Place to Play and Be a Child’: Using material culture to explore the home lives of children in Classical Greece, 480–323 BC”; Felix Seibert, “The Construction of the Juvenile Style in Ancient Roman Literature”; and by April Pudsey herself, “The Lives and Concerns of Girls in Antiquity”. In addition there were two Masterclasses, one by Cora Beth Knowles: “The Autistic Labyrinth: Anyone May Enter…” and one by Sally Waite and Andrew Parkin: “Material Cultures of Childhood”.

Altogether, the conference was a rewarding experience, with a very rich and diverse offering of pre-recorded panel papers (which could therefore all be watched at our leisure, even those clashing with our own panels!) and live plenary sessions. This was a very welcome chance for some of the UK-based OMC regulars to participate, and to spread the word about OMC to new audiences. 

Videos of the pre-recorded papers and live Masterclass related to Classics are now available on the Manchester Classical Association YouTube channel:

https://www.youtube.com/channel/UC0tZAstEiodVOWoNoJyBaSw/playlists

Panel Abstract

Children’s Experiences and Cultural Identity through Classical Myth and History in Britain,  c. 1800–2005 — an Our Mythical Childhood panel

Dr Owen Hodkinson, University of Leeds

Ancient Greek and Roman history and myth, as cornerstones of British education and culture until at least the early 20th century, have long played a central role in children’s own writing and play, as in literature for children since its inception. While children’s voices can be heard using Classical heroes and narratives to mediate their own experiences and to express their identities in cultural products and practices throughout the last two centuries, the changing status and place of Classical narratives in an evolving British society — from discourses of colonialism and the military experience to postcolonial explorations of non-European cultural inheritances — have inevitably altered the ways in which children express themselves in terms of and in opposition to models from antiquity. Likewise, the ways in which adult voices have taught children about and via Classical narratives, and have mediated children’s expressions in their writing and play, have changed to reflect socio-cultural trends in pedagogy, in the creation of consumer products and texts for children, and other areas. This panel examines young voices in Britain speaking out in play and in creative writing across a broad chronological scope (ca. 1820s–2000s), exploring how knowledge of Classical culture both informed their perceptions of the world around them and was used to mediate their own experiences and construct their identities. This chronological scope will allow the panel to shed light on substantial continuities and radical changes alike in three case studies of young people choosing or encouraged to use Graeco-Roman antiquity as a central facet of their self-expression.

Individual Abstracts

The Voice of the Young Brontës. Antiquity and Social Comment in the Brontë Juvenilia

Dr Sonya Nevin, University of Roehampton 

The Brontë children’s world changed one eventful afternoon when their father arrived home with a box of toy soldiers for his son, Branwell. The toys inspired an outburst of creative writing in which the soldiers were the daring protagonists. With their usual precociousness, the Brontë children depicted themselves as god-like genii controlling the toys’ universe. They created a fictional world for the toy soldiers that would dominate their imaginative play and writing even into adulthood. It was a creative apprenticeship that would inform their ground-breaking adult work. 

The Brontë juvenilia offers a fascinating insight into the lives of these writers as young people. This paper will focus primarily on the juvenilia of Charlotte and Branwell and their creation, Angria, a colonial society in West Africa. It will analyse how the two children drew on their knowledge of classical antiquity to enrich their imaginative writing. The worlds of ancient Greece and Rome provided them with tools to use in their growing command of metaphor and characterisation. For Charlotte in particular, reference to classical antiquity also offered an opportunity to comment critically on the heavily gendered nature of contemporary education. Who knows what, who is learning what, who reads what, and who is described as what all take on deep significance in this fictional world, reflecting the children’s own attempts to understand and respond to the real world around them. This paper will also refer to the Our Mythical Childhood database of antiquity in young people’s culture, a valuable resource for exploring the Brontë juvenilia and young people’s culture more broadly.

Patrick Branwell Brontë, The Brontë Sisters, painting c. 1834,
National Portrait Gallery, London [source]

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‘Classics […] is not defunct yet’: Interacting with Greco-Roman Antiquity through Victorian Children’s Magazines

Dr Rachel Bryant Davies, Queen Mary University of London

Even as the privileged status of Classics in education began to be questioned towards the end of the nineteenth century, versions of Greco-Roman antiquity created for―and by―children proliferated. Some of children’s most sustained encounters with the past were enabled by the Victorian press. The burgeoning variety and relative affordability of periodicals enabled large readerships, encouraged interactivity through competitions, and fostered a sense of community, particularly through letters pages. While young characters re-enacted ancient scenes or attended fictional schools, informative articles explained historical characters and archaeological discoveries: details which could be mined for answers to puzzles or recounted in prize essays. 

In this paper, I will examine how Greco-Roman antiquity became a prime example of the balance many periodicals strove to achieve between pedagogy and play. Tracing entertaining and informative content across a representative sample of titles, including Boy’s Own PaperGirl’s Own Paper, Boys of England, Young Folks, and St Nicholas, I will focus on the Trojan War. This was the backbone of both popular entertainment and school curricula, and a prominent subject for serial stories, puzzle clues, and “How-to” articles promoting the creation of classical pastimes, such as Trojan horses, from everyday items (including brooms) and generic toys (wooden horse and lead soldiers). 

Such evidence demonstrates the challenges of reaching historical children’s voices through their submissions, when these were mediated by adult editors, or retold as adult reminiscences of school-days — which often highlighted traumatic experiences at public schools and sometimes represented this as comic. It also emphasizes the specific ideologies — particularly patriotism, religious or moral qualities and gendered role-models — promoted to child readers and by child contributors, camouflaged by the classical content. When such interactive journalism is placed alongside children’s encounters with antiquity in other media, the reception of Greco-Roman antiquity in children’s culture becomes a powerful measure of societal values.

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Constructing Dual-Heritage Identity through Classical and African Myth: Helen Oyeyemi’s The Icarus Girl

Dr Owen Hodkinson, University of Leeds

Icarus’ myth has remained a popular subject in British children’s literature from its beginnings: from straightforward retellings (usually in collections of Greek myth for children), to more allusive and allegorical adaptations or receptions of Icarus as a figure for exploring transformation and transcendence, and their failure. Like many characters of culturally shared narratives retold for children, from “Classical” and other mythologies to national histories, the capacity of child readers to identify with Icarus has at various times been exploited by adult authors using literature for didactic or moralizing purposes, as well as encouraging a notion of cultural identity constructed from the assumed common heritage of Classical myth in traditional European children’s literature. 

Children’s literature in recent decades has responded to cultural changes both by the increasing attempts at convincing portrayals of children’s voices like the readers’ own (instead of “talking down” to children and using literature as an overtly didactic tool); and by becoming in some cases more inclusive to readers whose heritage is not that of the dominant culture where the book is published, necessitating the revision of previous easy assumptions about shared narratives and common heroes for child readers to identify with. Helen Oyeyemi, a dual-heritage Nigerian-British author, entered into the tradition of creative adaptations of the Icarus myth with her 2005 novel The Icarus Girl, written when she was still studying for her A-Levels. She employs the Icarus myth and other Classical allusions in concert with more prominently foregrounded Nigerian myths in order both to construct and to explore the dual-heritage identity of the novel’s 8-year-old girl protagonist, who has one Nigerian and one British parent. As a child author giving voice to a protagonist who shares many of her own experiences, Oyeyemi speaks to other children wrestling with plural identities, discrimination, and with the feeling of not being “at home” in either culture. The possibility of escaping through flight is one way in which the eponymous Icarus myth is hinted at.

Dr Owen Hodkinson is an Associate Profesor of Classics in the Department of Classics at the University of Leeds, UK, an Alexander von Humboldt Foundation alumnus, with research interests in Greek and Roman epistolary literature and ancient prose fiction, the Second Sophistic, Philostratus, and Reception in 20th and 21st-century literature.

Elaborated by Olga Strycharczyk

“The Faces of Venus in Rome” by Michał Kuźmiński

This post has been prepared by Michał Kuźmiński, a student of Cultural Studies – Mediterranean Civilization at the Faculty of “Artes Liberales”, University of Warsaw, within the Our Mythical Childhood Seminar. Michał is at the moment in Rome, at his Erasmus Plus stay, and, as much as the situation permits, he is reporting on the traces of some ancient gods, goddesses, and heroes in Urbs aeterna.


According to Hesiod, goddess Aphrodite was born from the sea foam near Cyprus [1]. She appeared on the sea shore not far from the city of Paphos, where her cult was always highly popular and the people boasted about the goddess of love originating from their city. Due to that she earned a nickname Cyprogenes referring to her birthplace – Cyprus.

As a goddess of love, passion, and beauty Aphrodite enjoyed a very privileged position in the ancient pantheon. She was addressed by the entire population, since the agonies of misplaced feelings are among the most universal troubles shared by humans. Thus, Aphrodite was worshipped commonly by the ordinary people. But private piety was not the only case; the goddess of love played also important role in the official cult.

Aphrodite played significant role in the myths which constituted the cultural identity of Romans. Known in their pantheon as Venus, she was believed to be the special carer of the Roman state and the mythological source of the country and the nation. According to one of the myths, Venus had a love affair with Anchises – a member of the Trojan royal family. They had a son, Aeneas, who became a founder of the city of Lavinium in Italian peninsula. That moment was the very beginning of the history which led from merging the Trojan refugees and local Latins to creation of Romans and founding of Rome.

Therefore, the cult of Venus was a significant component of Roman identity in respect of the people’s history. However, she was also important for more private history of one family – gens Iulia. It was one of the most pre-eminent and ancient noble families in Rome. Its members believed to be descendants of Aeneas and as a result originating from Venus herself. The most famous member of this family was Gaius Julius Caesar – Roman dictator and talented general, who used the history about the divine origins of his family in order to elevate its prestige.

Some of his attempts left material traces which can be still seen today. In the very heart of Rome Caesar ordered to build a forum of his name, just next to the old Forum Romanum. Apart from the practical reasons (creation of additional public space beside the existing forum which became too small for growing city), Forum of Caesar was meant to be a visible sign of Caesar’s power and high position. In the centre of the new complex a temple devoted to Venus Genetrix (Venus the Mother) was built, creating a convincing image of the family with divine origins and the pre-eminent position in the society and politics. The remains of both the Forum of Caesar and the temple of Venus can be seen today from a level of Via dei Fori Imperiali (a wide alley created in time of the other dictator – Benito Mussolini) which in fact was another architectural project with aim to demonstrate specific ideological concepts.

Remains of the Temple of Venus Genetrix (photo taken by the author)

However, not only men recoursed to Venus in creating their public image. The goddess of beauty and love was natural choice for women who wanted to present themselves as the most attractive and desirable ones. Not far from the strict historical centre of Rome we find a splendid Villa Borghese, aristocratic residence from the 17th century surrounded by tranquil gardens. The building houses today a famous collection of art: paintings and sculptures, among them Paolina Borghese as Venus Victorious, a work by Antonio Canova.

Paolina Borghese as Venus Victorious (photo taken by the author)

Paolina, who was a sister of Napoleon Bonaparte, married Camillo Borghese. Husband was so proud of his stunning wife that he commissioned her portrait in disguise of the goddess of love. Paolina is reclining on a long sofa exposing naked upper part of her body. In one hand she is holding an apple, an obvious reference to the judgement of Paris. Thus, Paolina was depicted as Venus who has just won the contest for the most beautiful goddess. Therefore, through this image the woman already extremely beautiful distanced herself from all the other people even more.

But Venus was not only a symbol of divine beauty used by the wealthy and powerful people to separate themselves from the ordinary ones. There are also depictions of the goddess less monumental and much closer to the universal human experiences. In fact, they were far more wide-spread than the others and can be found in many places as a range of copies in slightly different versions. One such example we can see in the Capitoline Museums. It is a so called Capitoline Venus – statue of standing naked goddess that is a Roman variant of a Greek sculpture from 4th century BC. Venus was captured in the moment right after bath, her towel lying on a vase. She covers her intimate parts with hands, as if she was surprised naked by someone who should not see her.

Capitoline Venus (photo taken by the author)

We find another statue which depicts a similar situation in the museum in Palazzo Massimo. However, in this version the naked goddess is crouching, not standing. As a result of bending, a few folds on the abdomen of goddess became visible which is something that we would not associate with the image of a perfect goddess of beauty. Thus, Venus from this kind of statues, imperfect, depicted in common situations, becomes somehow less distant for the ordinary people.

Crouching Venus (photo taken by the author)

Venus can be, however, even more familiar to us. It is because, despite being the goddess, she experienced a heavy loss. According to Ovid’s Metamorphoses another lover of Venus was Adonis [2]. Unfortunately, the beautiful young man got heavily wounded by the wild boar during the hunt. As a consequence, he bled to death in Aphrodite’s arms. In Palazzo Barberini, which houses a magnificent collection of paintings, we find a work which refers to this myth. It is a painting by Luca Cambiaso, a 16th-century artist. Lying Adonis is almost dead, his eyes are barely open. Venus is sitting next to him, tenderly embracing his head. The naked goddess is very beautiful but the most striking is her visible pain caused by the loss which is so familiar to every human being.

Venus and Adonis (photo taken by the author)

Thus, Venus can be encountered in Rome in many places and in various guises. She shows us different faces, every time referring to some other part of life and human experience. That is explained by her relation with people – always so close to their ordinary problems. Also today she sparks our imagination and inspires diverse reflections on the nature of life.


[1] Hesiod, Theogony, Works and Days, Testimonia, transl. Glenn Most, Harvard University Press, London 2006, p. 19.

[2] Ovid, The Metamorphoses, transl. Horace Gregory, The Viking Press, New York 1960, pp. 295–296.


Bibliography

Hesiod, Theogony, Works and Days, Testimonia, transl. Glenn Most, Harvard University Press, London 2006.

Ovid, The Metamorphoses, transl. Horace Gregory, The Viking Press, New York 1958.

Claridge Amanda, Rome. An Oxford Archaeological Guide, Oxford University Press, Oxford 2010, pp. 165-166.

Leeming David, The Oxford Companion to World Mythology, Oxford University Press, Oxford 2005, pp. 21-22.

Haskell Francis, Penny Nicholas, Taste and the Antique: The Lure of Classical Sculpture 1500–1900, Yale University Press, New Haven-London 1981, p. 323.


About Paulina Borghese as Venus Victorious: https://galleriaborghese.beniculturali.it/en/canova-paolina-borghese-as-venus-victorious/ (accessed 20 May 2021).

About Venus Capitolina: http://www.museicapitolini.org/en/collezioni/percorsi_per_sale/palazzo_nuovo/gabinetto_della_venere/statua_della_venere_capitolina (accessed 20 May 2021).


See also Michał Kuźmiński’s post about Hercules in Rome: https://ourmythicalchildhoodblog.wordpress.com/2021/04/08/in-the-footsteps-of-hercules-in-rome-by-michal-kuzminski/.


Post written by Michał Kuźmiński

Elaborated by Dorota Rejter

“Antiquity-Camera-Action!”: The Results of the Movie Competition – 3rd Edition “Ecology”

We are pleased to announce that the Jury of the 3rd edition of “Antiquity-Camera-Action!” (motif “Ecology”) decided to award the following teams:

1st prize – for the group “Bogowie z Zana” from the 1st Tomasz Zan High School with Bilingual Branches in Wschowa for the movie “You want to change the world – start with yourself”. The Jury appreciated the interesting script, the involvement of young members, surprising changes in the plot, situational humor, the choice of costumes, props, and the setting of the action.

Team tutor: Tomasz Wojnarowski

Movie with English subtitles

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2nd prize – for the “Akcja Animacja” group from the Social School Complex of the Social Educational Society in Szczecinek for the film “Eco-myths”. The Jury appreciated the use of interesting animation, a good selection of mythological characters and a suggestive message related to the protection of the environment.

Team tutor: Jolanta Sierpińska

Animation

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3rd prize – for the group “O.K. stuDio” from the Krzysztof Kamil Baczyński High School in Nowa Sól for the film “(Un)divine fault” directed by Olivia Kościuszko. The Jury appreciated the courage in creating the film in a form simillar to TikTok convention, the interesting selection of characters and costumes, and above all, very professional and original lyrics of the song.

Team tutor: Iwona Paszkowska

Movie with Polish subtitles

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Special award – for the Akcja Animacja (Juniors) group from the Social School Complex of the Social Educational Society in Szczecinek for the film “Eco-gods”. The Jury accepted the movie for the evaluation outside the official competition due to the age categories in the regulations, appreciating the originality of the illustrations, interesting composition, and the important message.

Team tutor: Jolanta Sierpińska

Animation

Congratulations!


The award ceremony and workshops organized for the participants were held online on 27-28 April 2021. The workshops were led by Dr Agnieszka Korytkowska, the Head of the Jury Krzysztof Korwin-Piotrowski, Dr Michał Oleszczyk, and Dr Maria Wiśniewska with the Laboratory Leadership – Green Artes. It was an amazing and inspiring time for all of us!

Post elaborated by Dorota Rejter.

Pictures above – courtesy of the 1st Tomasz Zan High School with Bilingual Branches in Wschowa.

For the presentation of the project “Green Artes” at the Faculty of “Artes Liberales”, University of Warsaw see also here:

Sketches from Olympus in the University of Warsaw Gallery [ENG/PL/BY]

For Belarusian click here / For Polish click here

Sketches from Olympus to Be Seen in the University of Warsaw Gallery

On 29th April the exhibition “Sketching on Olympus” was inaugurated at the University of Warsaw Gallery in the UW Library (BUW). It accompanies the Our Mythical Nature conference within the Our Mythical Childhood… The Reception of Classical Antiquity in Children’s and Young Adults’ Culture in Response to Regional and Global Challenges project at the Faculty of “Artes Liberales” UW. The exhibition presents works by children from Belarus and Ukraine, currently living in Warsaw, on Greek mythology and more. These drawings were created during classes in an art studio for children “Цёплы круг” (The Warm Circle).

Exhibition poster

The studio “The Warm Circle” was founded in September 2020 by two Belarusian artists from Minsk, graduates of the Belarusian Academy of Fine Arts: Tatiana Karpachova and Liza Mikhadziuk. Currently, 13 children aged between 5 and 15 years old attend the studio. The aim of the studio is to teach children the basics of drawing and painting in a comfortable atmosphere of concentration, creative joy, and inner peace. The studio creates the conditions for sharing energy and experience, while at the same time developing the ability to think outside the box and releasing creativity by spending time in an artistic environment.


Tatiana Karpachova, Liza Mikhadziuk and Olga Anisko at the exhibition.

All photos have been published with the consent of the project participants (or their parents).
Tatiana Karpachova and Liza Mikhadziuk.
All photos have been published with the consent of the project participants (or their parents).

During the classes, the children worked on different themes: “Warsaw”, “Self-portrait”, “Home”, “Hokku”, “Japanese still life”, etc.

In order to create the exhibition “Sketching on Olympus”, the children and their teachers, armed with the necessary equipment: paintbrushes, pencils, paper, and an inexhaustible imagination, spent a month exploring Mount Olympus in order to tell us, the viewers, what “really” happened there. Beforehand, the children listened to the myths and legends of ancient Greece and Rome and familiarized themselves with the works on the subject of the most prominent artists of the world.

Michał Racewicz and his artwork.
 All photos have been published with the consent of the project participants (or their parents).
Władzisława Racewicz and her artwork.
All photos have been published with the consent of the project participants (or their parents).

In studying the mythological characters in detail, many difficult questions arose. Could the royal shepherd Faustulus, who raised Romulus and Remus, have had a woollen overcoat? Was Medusa Gorgona’s entire body covered in scales and how long were her nails? If the Minotaur had the head of a bull, was his body hairy? Why did the Minotaur eat so rarely (once in seven years)? Why do all the paintings and sculptures by prominent artists have curly hair?

Children’s creativity is full of improvisation and experimentation, hence the Minotaur here does have horns, but his head is square, and the Labyrinth at Knossos is a room with many doors. The comic book which illustrates the journey of Theseus is also worth mentioning – try to find Ariadne in it. In the exhibition we meet Theseus fighting the Minotaur, Medusa playing with stone men, a modern Narcissus wearing a mask but dressed according to 15th-century fashion, and a Narcissus so beautiful that even birds fly away at the sight of him.

The curator of the exhibition is Olga Anisko.

Cooperation with Belarusian scientists, students, and artists has been coordinated for years by Dr Hanna Paulouskaya.

We would like to express our heartfelt thanks to Dr Tomasz Strączek, the Director of the University of Warsaw Gallery, for his invitation, hospitality, and assistance in organizing the exhibition.

We also wish to express our gratitude to the Artes Liberales Institute” Foundation for its financial support which made the exhibition possible.

The exhibition is on display at the University of Warsaw Gallery in the main hall of the University of Warsaw Library (BUW) until June 28, 2021. Here on the blog, we are pleased to share all the works online for all those who are outside of Warsaw or cannot move freely due to the pandemic.

Gallery


Замалёўкі з Алімпу ў Галерэі Варшаўскага ўніверсітэта

29 красавіка ў Галерэі Варшаўскага ўніверсітэта, якая знаходзіцца ў універсітэцкай бібліятэцы, адбылося адкрыццё выставы “Szkicowanie na Olimpie” (“Замалёўкі на Алімпе”). Выстава прымеркавана да канферэнцыі Our Mythical Nature ў межах праекта Our Mythical Childhood… The Reception of Classical Antiquity in Children’s and Young Adults’ Culture in Response to Regional and Global Challenges, якая праводзіцца факультэтам “Artes Liberales” Варшаўскага ўніверсітэта. На выставе прадстаўлены працы дзяцей з Беларусі і Ўкраіны, якія цяпер жывуць у Варшаве. Гэта малюнкі па матывах грэчаскай міфалогіі, а таксама на іншыя тэмы, якія былі створаны падчас заняткаў мастацкай студыі для дзяцей “Цёплы круг”.

Студыя “Цёплы круг” была арганізавана ў верасні 2020 года двума беларускімі мастачкамі з Мінска, выпускніцамі Беларускай дзяржаўнай акадэміі мастацтваў: Таццянай Карпачовай і Лізаветай Міхадзюк. Зараз у студыі навучаецца 13 дзяцей ва ўзросце ад 5 да 15 гадоў. Мэта студыі – у камфортнай атмасферы сканцэнтраванай працы і настрою творчай радасці і душэўнага спакою перадаць дзецям моцную базу малюнка і жывапісу. Студыя – гэта магчымасць дзяліцца сваёй энергіяй і досведам, адначасова развіваць уменне нестандартна мысліць і раскрываць свой творчы патэнцыял, праводзячы час у мастацкім асяроддзі.

На занятках навучэнцы працавалі над рознымі тэмамі: “Варшава”, “Аўтапартрэт”, “Дом”, “Хоку”, “Японскі нацюрморт” і г.д.

Спецыяльна да выставы “Szkicowanie na Olimpie” дзеці разам са сваімі настаўніцамі, узяўшы з сабою неабходнае абсталяванне: пэндзлікі, алоўкі, паперу і невычэрпнае натхненне, прысвяцілі месяц даследаванню Алімпу, каб расказаць нам, гледачам, як “усё было насамрэч”. А папярэдне дзеці праслухалі міфы і легенды Старажытнай Грэцыі і Рыма і азнаёміліся з працамі выбітных сусветных мастакоў на дадзеную тэматыку.

Падчас падрабязнага знаёмства з міфалагічнымі героямі паўстала мноства сур’ёзных пытанняў. Ці мог каралеўскі пастух Фаўстул, які выхоўваў Ромула і Рэма, мець ваўняны кажух? Ці ўсё цела Медузы Гаргоны было пакрыта луской і якой даўжыні ў яе былі пазногці? Калі ў Мінатаўра была галава быка, то ці было ў яго валасатае тулава? Чаму Мінатаўр так рэдка еў (адзін раз у 7 гадоў)? Чаму на карцінах і скульптурах выбітных мастакоў усе маюць кучаравыя валасы?

Дзіцячая крэатыўнасць напоўнена імправізацыяй і эксперыментамі, таму Мінатаўр тут хоць і з рагамі, але галава ў яго квадратнай формы, а Кноскі Лабірынт – гэта памяшканне з мноствам дзвярэй. Увагі заслугоўвае комікс, які ілюструе падарожжа Тэсея – паспрабуй знайсці ў ім Арыядну. У экспазіцыі сустракаем Тэсея, які змагаецца з Мінатаўрам, Медузу, якая гуляе каменнымі чалавечкамі, сучаснага Нарцыса ў масцы, але апранутага па модзе XV стагоддзя, а таксама Нарцыса, прыгожага настолькі, што ад яго выгляду разлятаюцца нават птушкі.

Куратарка выставы – Вольга Аніська.

Супрацоўніцтва з беларускімі навукоўцамі, студэнтамі і мастакамі каардынуе кандыдат навук Ганна Паўлоўская.

Вялікі дзякуй доктару Томашу Стрончку, дырэктару Галерэі Варшаўскага ўніверсітэта, за запрашэнне, гасціннасць і дапамогу ў арганізацыі выставы.

Мы таксама хацелі б выразіць нашу ўдзячнасць Фундацыі “Інстытут Artes Liberales за фінансавую падтрымку, якая дазволіла ажыццявіць ідэю выставы.

Шчыра запрашаем на выставу, якую можна паглядзець у Галерэі Варшаўскага ўніверсітэта ў галоўным холе Бібліятэцы Варшаўскага ўніверсітэта да 28 чэрвеня 2021 года. Для тых, хто жыве не ў Варшаве, і ўсіх, хто не можа прыехаць з-за пандэміі, публікуем усе працы онлайн.

Gallery


Szkice z Olimpu do obejrzenia w Galerii UW

29 kwietnia w Galerii UW w BUWie została otwarta wystawa „Szkicowanie na Olimpie”. Towarzyszy ona konferencji Our Mythical Nature w ramach projektu Our Mythical Childhood… The Reception of Classical Antiquity in Children’s and Young Adults’ Culture in Response to Regional and Global Challenges. Wystawa prezentuje prace dzieci z Białorusi oraz Ukrainy, obecnie mieszkających w Warszawie, dotyczące mitologii greckiej i nie tylko. Rysunki te powstały podczas zajęć w pracowni plastycznej dla dzieci „Цёплы круг” (Ciepły krąg).

Pracownia „Ciepły krąg” została założona we wrześniu 2020 roku przez dwie białoruskie artystki z Mińska, absolwentki Białoruskiej Akademii Sztuk Pięknych: Tatianę Karpaczową i Lizę Mikhadziuk. Obecnie do pracowni uczęszcza 13 dzieci w wieku od 5 do 15 lat. Celem pracowni jest w komfortowej atmosferze skupienia oraz nastroju twórczej radości i spokoju wewnętrznego przekazać dzieciom solidne podstawy rysunku i malarstwa. Pracownia stwarza warunki do dzielenia się swoją energią i doświadczeniem, jednocześnie rozwijając umiejętność nieszablonowego myślenia i wyzwalania kreatywności poprzez spędzanie czasu w środowisku artystycznym.

Na zajęciach w pracowni dzieci pracowały nad różnymi tematami: „Warszawa”, „Autoportret”, „Dom”, „Hokku”, „Japońska martwa natura” itd.

Na potrzeby wystawy „Szkicowanie na Olimpie” dzieci wraz z ich nauczycielkami, uzbroiwszy się w niezbędny sprzęt: pędzle, ołówki, papier i niewyczerpaną wyobraźnię, poświęciły miesiąc na badanie Olimpu, aby opowiedzieć nam, widzom, co tak „naprawdę” tam się wydarzyło. Wcześniej zaś dzieci wysłuchały mitów i legend starożytnej Grecji i Rzymu oraz zapoznały się z dziełami wybitnych światowych artystów o danej tematyce.

Przy szczegółowym zapoznawaniu się z mitologicznymi bohaterami zrodziło się wiele trudnych pytań. Czy królewski pasterz Faustulus, który wychował Remulusa i Remusa, mógł mieć wełniany kożuch? Czy całe ciało Meduzy Gorgony było pokryte łuskami i jak długie były jej paznokcie? Jeśli Minotaur miał głowę byka, to czy jego ciało było owłosione? Dlaczego Minotaur jadł tak rzadko (raz na siedem lat)? Dlaczego na obrazach i rzeźbach wybitnych artystów wszyscy mają kręcone włosy?

Dziecięca kreatywność przepełniona jest improwizacją i eksperymentami, stąd Minotaur tutaj wprawdzie posiada rogi, ale za to głowę ma kwadratową, a Labirynt w Knossos jest pomieszczeniem z wieloma drzwiami. Na uwagę zasługuje komiks, który ilustruje podróż Tezeusza – spróbuj odnaleźć w nim Ariadnę. Na wystawie spotkamy Tezeusza walczącego z Minotaurem, Meduzę bawiącą się z kamiennymi ludzikami, współczesnego Narcyza w masce, ale ubranego zgodnie z XV-wieczną modą, oraz Narcyza tak pięknego, że nawet ptaki odlatują na jego widok.

Kuratorką wystawy jest Olga Anisko.

Współpracę z białoruskimi naukowcami, studentami i artystami od lat koordynuje Dr Hanna Paulouskaya.

Z całego serca wyrażamy podziękowania dla Pana Dr Tomasza Strączka, Dyrektora Galerii UW, za zaproszenie, gościnność i pomoc w organizacji wystawy.

Chcielibyśmy również wyrazić wdzięczność Fundacji „Instytut Artes Liberalesza wsparcie finansowe umożliwiające realizację wystawy.

Serdecznie zapraszamy na wystawę, którą można zobaczyć w Galerii UW w głównym holu BUWu do 28 czerwca 2021. Dla osób spoza Warszawy, a także dla wszystkich, którzy nie mogą przemieszczać się z powodu pandemii, zamieszczamy komplet prac online.


Gallery

“In the Footsteps of Hercules in Rome” by Michał Kuźmiński

This post has been prepared by Michał Kuźmiński, a student of Cultural Studies – Mediterranean Civilization at the Faculty of “Artes Liberales”, University of Warsaw, within the Our Mythical Childhood Seminar. Michał is at the moment in Rome, at his Erasmus Plus stay, and, as much as the situation permits, he is reporting on the traces of some mythical heroes in Urbs aeterna.


Hercules was undoubtedly the most powerful and renowned hero in the Greek mythology. Like other numerous heroes and deities, he was adopted to the Roman pantheon and his cult became very popular and widespread. Hercules was worshipped by the members of almost every social class: beginning from the ordinary soldiers, farmers and merchants, up to the emperors themselves.

Apart from the customary rituals, Hercules earned his own place in local tales and myths which formed the traditions of the city of Rome. To make the Greek hero more familiar to the Roman worshippers, they developed and expanded the myth of his Twelve Labours. Virgil (among the other authors) described in his Aeneid how the terrifying giant named Cacus, son of Vulcan, used to terrorize the people living near the Aventine Hill (Wergiliusz, Eneida, VIII,  267-365, Polish trans. Z. Kubiak, Warszawa, 1987). It happened so that Hercules was coming back to Greece that way after completing the tenth labour. While the hero was asleep, Cacus stole some of the cattle which Hercules had previously stolen from Geryon as part of his tenth labour. The angry hero strangulated the giant, regained the cattle, and as a result he freed the area from that dreadful monster.

According to the Roman tradition, after killing Cacus, Hercules erected an altar, which was later known as Hercules Invicti Ara Maxima, meaning The Greatest Altar of Hercules the Invincible. It was located in the Forum Boarium (the cattle market; relation with the myth is clearly visible) which extended between the Tiber and the Capitoline, Palatine and Aventine hills. The archaeologists think that remains of the Ara Maxima are preserved till today. To see them, one need to go to the church of Santa Maria in Cosmedin. In its crypt there is a platform made of tufa which was identified as the remaining part of the Ara Maxima. Thus, the ancient cult space preserved its purpose, only the venerated god changed.

But just a few steps from Santa Maria in Cosmedin there is another place of Hercules’ cult which, in turn, did not change its appearance so much. It is a Temple of Hercules Victor, still in the Forum Boarium. The building is a tholos – a temple on a circular plan, encircled by the colonnade. Almost all of the twenty columns made of Greek marble and the inner wall remain in their positions till today.


Forum Boarium (phot. by Michał Kuźmiński)

These are the places related to the mythical presence of Hercules in Rome and the oldest places of his worship. But looking for the image of the hero in those venues would be in vain – to stand face to face with Hercules we need to visit the other parts of Rome.

In Antiquity the temples of all the gods were above all the dwellings of their images. Unfortunately, the statue of Hercules from his temple in Forum Boarium left it a long time ago. However, we may see what is believed to be the cult statue from this area in the other place. Not far from Forum Boarium, on the Capitoline Hill which was the religious heart of ancient Rome, we will find the Capitoline Museums with their splendid collection of antiquities. The Capitoline Museums are located in three buildings and it is Palazzo dei Conservatori (The Palace of the Conservators), where we should look for Hercules. Near the remains of the most famous Roman temple – the one devoted to Jupiter Optimus Maximus – there is an impressive, over-life-size statue of the standing hero. It was made of gilded bronze and most of the gold survived till today, which makes it look splendid and sumptuous. It depicts a naked Hercules standing in relaxed position, in one hand he holds his club and in the other the apples of the Hesperides. The statue was discovered in the Forum Boarium in 15th century and is believed to  originate from the temple of Hercules Victor.

Hercules in the Capitoline Museums (phot. by Michał Kuźmiński)

But this is not the only example of Hercules’ presence in the Capitoline Museums. A few steps further we meet a different but still extraordinary incarnation of the hero. There is a marble bust of a man with all the most distinctive attributes of Hercules: he wears a lion’s skin over his head and holds a club in one hand and the apples of Hesperides in the other. But it is not just another, traditional representation of a deity, the bust is in reality a portrait of the emperor Commodus in the guise of Hercules. This wonderfully preserved work of art is at the same time an intriguing example of a man of power fascinated by the icon of manhood, a superhero from the collective imagination. That is certainly a timeless situation which we could spot also at the present time.

Commodus (phot. by Michał Kuźmiński)

Speaking of superheroes from pop culture, in Rome we may also look for a representation of Hercules which is far more modern and closer to us than the ancient depictions from the Museum. To find it we need to leave the historical center and move to the neighbourhood of Cinecittà Studios, a large film studio in the outskirts of Rome. In its vicinity the Italian artist Flavio Campagna Kampah painted in 2018 a huge mural depicting multiple figures of an actor and body-builder Steeve Reves, who was famous in mid-20th century for his roles of Hercules in Italian sword and sandal films. The mural involves also some symbolism: there are seven figures of Reves, just like the seven hills of Rome and each of them is painted on a background of a different colour. Together they form a range of colours which resembles the rainbow. According to the author (read here), the result is not coincidental, the mural was thought to celebrate the diversity of human beings and bring the optimism to the thinking about the future.

Mural (phot. by Michał Kuźmiński)

All these places indicate clearly the significance of Hercules in the landscape of Rome and the lives of its inhabitants. The hero has already been present in the city for a very long time – more than 2000 years! He played different roles: from the caring deity up to the icon of masculinity and example to follow. He could have been met in various places and disguises, but the most important fact is that Hercules is still present in Rome till today and he still possesses the power to inspire and influence people’s imagination.

Post by Michał Kuźmiński, placed by Dorota Rejter



Sources

Wergiliusz, Eneida, Polish trans. Z. Kubiak, Warszawa, 1987.

Claridge A., Rome. An Oxford Archaeological Guide, Oxford 2010, 287—290.

Graves R., Mity Greckie, Warszawa 1992, 424—426.

Leeming D., The Oxford Companion to World Mythology, Oxford 2005, 177.

Platner R., The Topographical Dictionary of Ancient Rome, London 1929, 253—254.

The bust of Commodus in the guise of Hercules – link

The statue of Hercules from Forum Boarium – link

The interview with Flavio Campagna, the author of the mural with Steve Reeves – link

About the mural on the personal blog of its author:


“Dolls of the World – Princess of Ancient Greece”

This post is an English updated version prepared by Wiktoria Popowicz’s (3rd year of Cultural Studies – Mediterranean Civilization) of her work for the classes “Ancient Greek Art around Us” conducted by Dr Alfred Twardecki at the Faculty of “Artes Liberales” UW in 2019/2020.


The echo of ancient Greek art returns and is still alive nowadays. Elements borrowed from the fragments of culture of the inhabitants of Hellas can be found in all areas. In 1980, the toy company Mattel produced a collector’s series of Barbie dolls “Dolls of the World – The Princess Collection”, which includes representatives of different countries and historical periods. The company has released 91 types of dolls in this series since then. Doll collectors receive a certificate and a passport confirming authenticity. Dolls’ distinguishing features are the costumes that characterize particular culture. Among them, the “Princess of Ancient Greece” from 2003 deserves attention, representing the ancient world that does not exist anymore:

The doll wears a dress stylized as a woman’s garment worn in ancient Greece. Since the original fabrics have not survived to our times, the designers of this toy could only use the available sources (including vase paintings and sculptures) supplemented with imagination.

The dress of the “Princess of Ancient Greece” consists of two elements: a golden-copper, shiny, free-flowing chiton and a white see-through scarf decorated with a golden pattern, called himation. It is tucked under the left shoulder and pinned on the right. You may compare Barbie’s dress with the one worn by Nike depicted in the red-figure oinochoe (illustration 1): the goddess wears a himation, from under which a chiton protrudes similar to the one in which the doll was dressed, made of pleated material that widens slightly at the feet.

Illustration 1: The Nikon Painter, Nike pursuing a bird, red-figured oinochoe, 470-450 BC, The British Museum (E538) [source]

The difference in the approach to ancient patterns is that the doll is made of plastic and synthetic materials, just like her clothes and jewelry. The colors – white and gold-copper metallic shade of the dress – may result from numerous stereotypical “naked” white sculptures devoid of old polychrome and poor colors conveyed by vase painting. The upper scarf is decorated with a golden floral pattern. Similar design motifs can also be found in vase painting. Two clips placed on the arms of the doll are also interesting. They imitate the golden brooches fastening the robe. They are shaped like lion heads. Similar representation can be found on the Greek pendant (illustration 2) and earrings (illustration 3).

Illustration 2: Pendant in the shape of a lion’s head, Classical period, ca. 5–4th c. BC, Christie’s. [source]
Illustration 3: Greek earrings, Classical to Hellenistic period, ca. 4th c. BC, Christie’s. [source]

Barbie’s “Princess of Ancient Greece” earrings also refer to the jewelry worn by the inhabitants of Hellas. They are large, golden, oval in shape. Archaeological excavations have provided many similar artifacts. The designers of the doll even took care of details such as the bracelet on the wrist. Analogous item (illustration 4) can be seen at the Metropolitan Museum of Arts in New York.

Illustration 4: Gold Greek Bracelet, ca. 300–250 BC, The Metropolitan Museum of Art. [source]

The clothes of the collectible dolls are very well made, but most often they cannot be taken off. The doll’s outfit is complemented by a plastic version of the golden tiara in the form of a laurel crown. Many real decorations have survived to our times (illustration 5), which could be an inspiration for artists.

lllustration 5: Golden Greek myrtle crown/wreath. [source]

 In ancient Greece, wreaths were worn in religious ceremonies and were usually presented as prizes in sports and art competitions. The doll’s crown made of golden leaves is attached to lush, dark hair pinned up in a classic, high bun, reminiscent of the goddess Artemis’ hair in a red-figure vase (illustration 6).

lllustration 6: Amphora with the goddess Artemis wearing a thin chiton and himation, ca. 520–510 BC, Louvre. [source]

 The cardboard background behind the doll is also important. There are columns and construction elements suggesting the Doric style of the building. The time-gnawed marble is clearly visible. All this is surrounded by grass, empty spaces, and lush vegetation in the background. A similar sight can be seen, for example, in Athens and Paestum, where the preserved Doric temples are only a shadow, a remnant of the magnificent, colorful buildings from centuries ago, which the packaging designers did not take into account. Paradoxically, the doll was placed in a Greek landscape, but modern to us, full of ruins and white scattered marble. Contemporary reconstructions of Doric buildings (illustration 7) show what the architecture of ancient Greece is supposed to look like.

Illustration 7: Kieran Orrell, A color reconstruction of the Parthenon, 2014. [source]

 The designers probably referred to the image of the Acropolis that we know today (illustration 8), located in the capital of the country, making it the background.

Illustration 8: Parthenon from West, Athens, 5th c. BC, phot. by Mountain, 2006, Wikimedia Commons. [source]

The construction of the Barbie doll, especially the mobility of its joints, resembles the ancient Greek prototypes (illustration 9), whose arms and legs were connected to the body with a string or wire. The “Princess of Ancient Greece” shakes her head, can sit up, and move her legs and arms – similar to ancient Greek dolls, referred to as “neurospaston” (τὸ νευρόσπαστον, from: τὸ νεῦρον – “sinew, cord” and σπάω – “to draw”). Such Greek figurines were not always toys for children. They could have cult functions that would connect them to the adult world – much like the Barbie series of dolls intended for collectors.

Illustration 9: Greek clay doll, 5th c. BC,  Museum of Cycladic Art, Athens. [source]

Ancient Greek art surrounds us, but it is transformed, often difficult to see if we do not know what to look for. The background of the “Princess of Ancient Greece” doll is based on a schematic vision of Greece, with the ancient buildings turned into ruins, stripped of polychrome. It follows the stereotypical pattern, as does the doll’s outfit, which draws a lot from Greek fashion but modifies it quite freely. Nevertheless, some elements have a lot in common with reality, which is especially visible in the hairstyle and intricately made jewelry. Details such as a bracelet, a wreath, and brooches impress with their precision, despite their small size. “Princess of Ancient Greece” is an interesting and well-made example of the presence and use of ancient culture today.

Post written by Wiktoria Popowicz. We wish to ackowledge Dr Alfred Twardecki’s help in preparing the post and we also thank Dr Karolina Kulpa who specializes in Antiquity-inspired toys for her consultation.

Post elaborated by Dorota Rejter


Bibliography and Further Reading

  • Bernhard Maria Ludwika: Ubiory starożytnej Grecji. Warszawa: Muzeum Narodowe w Warszawie, 1956.
  • Papuci-Władyka Ewdoksia: Sztuka starożytnej Grecji. Warszawa: Wydawnictwo Naukowe PWN, 2001.
  • For more information about toys and games in Classical Antiquity, visit the website of the ERC Advanced Grant Project Locus Ludi led by Prof. Véronique Dasen at the University of Fribourg: https://locusludi.ch/.
  • Currently, Prof. Dasen leads also the project focused on the ancient dolls, “Poupées articulées grecques et romaines” (see http://p3.snf.ch/project-192197).

Websites


“Mythologica: An Encyclopedia of Gods, Monsters, and Mortals from Ancient Greece” by Stephen P. Kershaw (2019)

“Mythologica: An Encyclopedia of Gods, Monsters, and Mortals from Ancient Greece” (written by Stephen P. Kershaw, illustrations by Victoria Topping, ed. Wide Eyed Editions) is a very interesting example of a modern look on Greek mythology. The book was Amazon’s No. 1 Children’s Non-Fiction Book of the Year 2019.

The first thing to notice are very vivid, colorful and modern illustrations, reminding poster art or collage style. Some characters look like from the alternative rock scene!

Mythologica: An encyclopedia of gods, monsters and mortals from ancient  Greek: Amazon.co.uk: Kershaw, Dr. Stephen P., Topping, Victoria:  9781786031921: Books
Cover

We can find 50 different gods and goddesses, monsters, and mortals in “Mythologica” collection, for example Harpies, the Minotaur, the Muses, and well-known deities, such as Athena and Zeus. Their presentation often challenges the stereotypes about these characters and the traditional style of their portrayals.

Kershaw provides brief descriptions of each mythological character (or group) and writes about its/their roles, origins, attributes and traits. The author also highlights the presence of mythology in the contemporary world:

“Greek mythology is everywhere.
Superstar athletes have the Midas touch, fashion designers have their muses, we undertake Herculean tasks, we make personal odysseys, and we all have our Achilles heel. This book gives you a selection of some of the greatest mortals, immortals, and monsters in Greek mythology.”

Mythologica: An Encyclopedia Of Gods, Monsters, & Mortals From Ancient  Greece | Hello Luna
Athena
Mythologica, An Encyclopedia Of Gods, Monsters And Mortals From Ancient  Greek by Stephen P. Kershaw | 9781786031921 | Booktopia
Zeus
Mythologica: An Encyclopedia Of Gods, Monsters, & Mortals From Ancient  Greece | Hello Luna
Twelve Labours of Heracles

Below you can watch the Flip Through Review of the book and see more from the inside:

Post written by Dorota Rejter

In the Spotlight. A Look at an Interactive ebook “Medea in Performance”

Medea in Performance is an interactive ebook created by Fiona Macintosh, Claire Kenward, and Tom Wrobel, with illustrations by Thom Cuschieri. Released in 2016, it is a multimedia library of images, films, interviews and digital objects to tell the story of Euripides’ Medea (see http://www.apgrd.ox.ac.uk/ebooks-medea). Materials used in the ebook come from the collection of APGRD (Archive of Performances of Greek and Roman Drama, http://www.apgrd.ox.ac.uk/) based at the University of Oxford. The ebook is intended especially for students and teachers.

Cover [source]
(accessed: 13 January 2021)

Although Euripides’ play was first staged 2,500 years ago, it still remains a source of inspiration: “Like all myths, no two versions of the Medea story are quite the same – and there are many versions” [1]. Even though this protagonist is widely recognized as a monstrous mother, various threads of Medea’s story have been highlighted by the ebook’s authors. Broad outlook at character is especially visible in performative arts.

Inside the book [source]
(accessed: 13 January 2021)

The ebook is a helpful guide to various interpretations of Euripides’ play. In one place it collects sources and research, historical photographs and information on performances from different parts of the world. It shows not only what Medea is, but what she has become through reinterpretations.

A short video about ebook history, featuring APGRD Director, Fiona Macintosh is available on YouTube:

The ebook version is available for free on Apple Books (https://books.apple.com/gb/book/medea-a-performance-history/id1085751260). Also a free EPUB version is available to download from the APGRD website http://www.apgrd.ox.ac.uk/ebooks-medea (accessed: 13 January 2021).


Post prepared by Zuzanna Majorczyk, 3rd year of Collegium Artes Liberales, for the Our Mythical Childhood Seminar

[1] Fiona Macintosh, Claire Kenward, Tom Wrobel, “Medea in Performance” (APGRD, 2016), 96, http://www.apgrd.ox.ac.uk/ebooks-medea.

“Mythical Beasts Masks” by Gavin Rutherford & Tanya Batrak

Happy New Year 2021! Thank you for being with us all year round! 🙂

The carnival period will begin soon around the world and we’ve found something great for this occasion – to enjoy safely at home! We present to you our latest discovery – 3D “Mythical Beasts Masks” created by Gavin Rutheford and Tanya Batrak, published by Ivy Press (2018):

Inside the book there are 10 mythical beast masks to print out and make! You can choose between a dragon, phoenix, basilisk, griffin, werewolf, unicorn, vampire, the Sphinx, a mermaid or Hydra. To introduce young readers to the world of myths and legends, the authors decided to include short, informative paragraphs introducing each creature.

Post elaborated by Dorota Rejter

“Shine Your Magic Torch: Magical Creatures and Mythical Beasts” by Professor Byron & Millie Mortimer

Our latest discovery is an interactive book titled “Shine Your Magic Torch: Magical Creatures and Mythical Beasts”, published in October 2020 by Magic Cat Publishing (reading level: 7-10 years old). The book is written by Professor Byron Mortimer and his daughter Millie. Illustrations were created by Victo Ngai“Forbes Under 30 2020: Art & Style” honoree and gold medalist of “Society of Illustrators New York”:

Book cover [source]

The book focuses primarily on the illustrations. It presents 18 real-life locations from around the world with hidden magical creatures that are revealed only after using the UV flashlight included with the book. Every location is briefly described, concentrating on the monsters appearing in it and its history. For example, in the forests around the Harz Mountains we read about the unicorn:

Many famous people from history apparently met unicorns, including the Mongolian warrior Genghis Khan and the Roman Emperor Julius Caesar.

It appears in relation to the De Bello Gallico 6, 26ff. where Caesar describes a series of three strange creatures that appear in the Hercynian Forest in Germany. (Find out more about “The Curious Animals of the Hercynian Forest” in the article written by Walter Woodburn Hyde and published in “The Classical Journal”, Vol. 13, No. 4, Jan., 1918, pp. 231-245 – link)

A Sprinkling of Magic – one of the chapters from the book where children meet the Unicorn [source]

In the preview of the book we can see that children can also visit Greece and meet Chimera and the goddess Athena with an owl:

Magical Creatures and Mythical Beasts
Preview of the book [source]

Post prepared by Dorota Rejter